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Hidden

O Reino de Hidden é um lugar misterioso e fascinante, onde as profundezas do mar se encontram com a imensidão do horizonte. Em meio às rochas e às ondas, este reino submarino abriga uma rica diversidade de criaturas marinhas e monstros ancestrais. Seus habitantes, liderados pelo sábio rei tritão Akheilos Rhendrak, são conhecidos por sua destreza na pesca e por sua habilidade em explorar as vastas extensões do oceano.

Em meio às profundezas de Hidden, encontramos não apenas o mistério do oceano, mas também a coragem e a determinação de um povo que desafia os limites das águas para encontrar sua própria grandeza

— Akheilos Rhendrak, Rei de Hidden

Hidden era formada basicamente por rochas e ondas…

Por conta da formação rochosa abundante, não existe uma grande diversidade terrestre de fauna e flora, porém dentro da água a figura muda completamente. Uma grande diversidade de espécies de peixes, algas e mamíferos habitam as águas em volta de Hidden.

In the summer, if you are not too hot, you’re cold and wet. In the winter, you’re just cold.

— Orcish commentary on the climate.

The northern Stonelands near the Anauroch were marked by a harsh, unforgiving climate, variously attributed to the nearby Storm Horns and Desertsedge Mountains, the Anauroch desert, and ancient Netherese magic run amok. Humidity, temperature, and precipitation fluctuated wildly throughout the year, regularly causing local flooding and droughts, as well as occasional hot winters and cold summers.

In contrast, the southern Stonelands were relatively mild. They were usually wreathed in mists that were blown away by the high winds accompanying frequent storms.

O atual monarca, o tritão Akheilos Rhendrak, é um líder sereno e imperturbável. Fazendo sempre decisões ponderadas e frias.

The southern Stonelands were used by Cormyrean prospectors, game hunters, treasure-seekers and ranchers who could make a living from the wilderness. Arabel was the primary base of operations for these ventures, lending the big city a frontier feeling, with Eveningstar also serving as a gateway. Following the annexation of Tilverton, many of these frontier folk moved on to new opportunities that arose in the northern Stonelands and Tilver’s Gap. The area around Gnoll Pass was home to extensive coal mining operations, with bell pits common north of Arabel.

Após XXXXX foi afundado e nada mais se sabe sobre o que aconteceu com seus habitantes.

;Fortifications *Castle Kilgrave, a fortress that briefly served as home for the avatar of Bane. *Castle Nacacia, a fort in the foothills of the Desertsmouth Mountains. ;Landmarks *Ironguard, an old, shallow tomb. *SSSSSS ;Roads *The Long Road to Riches, a circuitous caravan route through the Stonelands that the Zhentarim operated. *ssssssss ;Settlements *Big Bone Deep, the fortress home of the fearsome Spleen Eaters tribe of orcs. *Griffon Hill, a tiny village along the Stonebolt Trail. *Halfhap, a fortified town that acted as a base for the Purple Dragons. ;Ruins & Dungeons The northern Stonelands were littered with the ruins of old settlements and fortifications, most of which came from the Netherese realms of Anauria and Asram, as well as some of Hlundadim. Later ruins came from successive waves of explorers and colonizers who then fell to the perils of the Stonelands, combining to give the Stonelands a high density of ruined structures. Regardless of the origin, the ruins were used as homes and hideouts for tribes and gangs, as well as lairs for monsters. The known ruins were poor prospects for treasure hunters by the 14 century DR, as they had long been picked clean and only contained dangerous residents. *Avaeraether, the Cloudlands, were said to have floated above the Stonelands, and the ruins of its stone structures became the rough and broken terrain. *Darkenshield, a village along the Stonebolt Trail destroyed by Gondegal’s forces. *The Tower of Ruin, a cursed heap of rubble. The southern Stonelands were home to a number of old ruins, many built by those who sought to take land on the poorly-controlled borderlands of Cormyr. The Stonecliff in particular had a preponderance of abandoned wizard’s abodes in caves or crumbling towers, drawing forth a regular stream of treasure-hunters seeking magical riches. *Barrenstone, the home of the lich Adzerak. *The Forgotten Keep, an ancient ruined Netherese watchtower.

How many goblins does it take to break through a siege wall?
One hundred. Ninety-nine to soak up the boiling oil, and one to tunnel underneath.

— The Purple Dragons’ Goblin Joke Scroll.

The northern Stonelands were most famously home to dozens of tribes of orcs, goblins, and hobgoblins. These tribes included the Colchar, Fenlis, Marrowdrinkers, Neidlig, and Teerac, and shared a common origin with those of the Goblin Marches and High Moors from the ancient realm of Hlundadim. The martial legacy of Hlundadim granted many of these groups a level of technical and strategic expertise that belied their primitive circumstances, while the legends of the realm’s supremacy inspired them to rebuild and expand their lands, driving an aggression that would not have been present otherwise. The various races frequently hired each other as mercenaries or cohabited with each other, with monoracial tribes and settlements quite uncommon.

Although it was normal for the inhabitants of the Stonelands to occasionally raid trade routes and settlements, some groups focused on this as their only occupation. These “border raiders” were highly aggressive and well-organized, striking regularly at humans in Cormyr and the Dales, elves in the Cormanthor, and dwarves in the Desertsmouth Mountains. They almost always contained multiple types of creature who fulfilled different specialities and offset each other’s weaknesses, including any combination of goblinoids, orcs, giantkin, kobolds, and more. Most of these border raider groups were secretly controlled by the great red wyrm Grinnsira, who used her mastery of charm magic and a vast spy network to control her minions and ensure they performed well against their targets. She was actively opposed in these schemes by the silver dragon Fi Lendicol, and unwittingly sabotaged by the Zhentarim, who bribed her minions in unproductive directions or secretly replaced them with doppelgangers.

Giantkin were not uncommon in the Stonelands, with many ettins and ogres finding work as warriors with tribes of humanoids or giants, with the ogres usually bullying and mistreating their orc or goblin employers. Despite this, the combination of ogres and orcs led to a growing population of ogrillons that were treated especially favorably by their orcish kin. Ettins got along well enough with the smaller creatures they met, and never enslaved them. Instead, they hired goblins and orcs as guards, hunters, or builders to improve their homes, and paid them generously in treasure. Trolls were rarer and normally lived in the Underdark, only coming up for profitable long-term work or opportunistic raids.

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*Cloud giants, storm giants, silver dragons and mist dragons were believed to make their homes in the remnants of Avaeraether. *A border raider group found an ancient intact war galleon in the Stonelands around 1367 DR, leading to speculation that it had been used by Asram to assault the Cloudlands, or that it could fly to other worlds.